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1. [Announcment] The Monocle Clubhouse - in EVE General Discussion [original thread]
+1 Monacle duder
- by Lord Drokoth - at 2013.02.27 11:45:00
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2. Is ISBoxer allowed? - in Issues, Workarounds & Localization [original thread]
Amarrius Ibn Pontificus wrote: Only asking because according to them it is, evethough they say so themselves- http://isboxer.com/index.php/is-isboxer-allowed And I'm fairly certain it is not, but I'd like a more official confirmation. I didn...
- by Lord Drokoth - at 2012.09.23 19:02:00
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3. Multi-boxing tips - in EVE New Citizens Q&A [original thread]
Amarrius Ibn Pontificus wrote: J'Poll wrote: Amarrius Ibn Pontificus wrote: Lord Drokoth wrote: What i do is match each boxing characters skills ships and module layout to match eachother perfectly. the settings (graphics etc) are turn...
- by Lord Drokoth - at 2012.09.23 11:02:00
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4. WTS Tycoon 5 trader with decent caldari standings and Freighter - in Character Bazaar [original thread]
Retracted mail sent as to why
- by Lord Drokoth - at 2012.09.22 22:58:00
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5. Multi-boxing tips - in EVE New Citizens Q&A [original thread]
Amarrius Ibn Pontificus wrote: J'Poll wrote: All it does is copy inputs LOL... just lol Copying inputs and multiplying them is the definition of automation. And since we're on the "I saw this" subjcet, I saw another personal email from...
- by Lord Drokoth - at 2012.09.22 19:48:00
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6. WTS Tycoon 5 trader with decent caldari standings and Freighter - in Character Bazaar [original thread]
4.5 bo
- by Lord Drokoth - at 2012.09.22 12:37:00
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7. Multi-boxing tips - in EVE New Citizens Q&A [original thread]
What i do is match each boxing characters skills ships and module layout to match eachother perfectly. the settings (graphics etc) are turned down and are also matched. Convos are turned off to prevent it causing misckicks. and i broadcast the com...
- by Lord Drokoth - at 2012.09.19 22:23:00
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8. WTS 12M SP Tengu pilot - in Character Bazaar [original thread]
6.5B BO (end in an hour)
- by Lord Drokoth - at 2012.09.19 18:42:00
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9. Grid Loading Bug - Random Failure to load grid when jumping fleet. - in Issues, Workarounds & Localization [original thread]
CCP Habakuk wrote: Another short update: I received now the logs from Lord Drokoth, and they contain exactly the same pattern (the third time now). I will go through these logs together with our programmers on Monday. Awsome! Best of luck....
- by Lord Drokoth - at 2012.09.16 10:41:00
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10. Grid Loading Bug - Random Failure to load grid when jumping fleet. - in Issues, Workarounds & Localization [original thread]
Since I cant submit a bug report due to getting constant error code 500s, I have no choice but to post it here. This is the second consecutive bug report that cannot be submitted do to this problem. The BR... I have discovered a bug that I und...
- by Lord Drokoth - at 2012.09.12 09:20:00
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11. Freighters inflation - in Market Discussions [original thread]
I've been wondering about this myself. Must be missing something.
- by Lord Drokoth - at 2012.09.07 07:19:00
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12. blitz marauders? - in Ships and Modules [original thread]
Alara IonStorm wrote: Daniel Plain wrote: so what do you mission runners think? I think they should fix the 3 kinda sh*tty Marauders and fix all their weakness to Guristas. Instead of wasting anymore hulls on PvE focused ships and give u...
- by Lord Drokoth - at 2012.08.28 02:52:00
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13. End Station Games - in Assembly Hall [original thread]
Heres an idea... Since there are agression timers etc... and im assuming the OP is referring to targets that have agressed and then changed their mind and docked (using ehp or tank)... How about adding a specific docking timer to different ship ...
- by Lord Drokoth - at 2012.07.20 20:54:00
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14. New SuperCarrier Midslot Standard - Would this even work? - in Ships and Modules [original thread]
Some people do fot MWDs to supers to speed up their warpouts.. and sometimes just to get into the pos shield that little bit quicker than they would without... But its rarely used these days. But jumping a SC to a station is asking to die... sin...
- by Lord Drokoth - at 2012.07.20 20:27:00
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15. Seeding super capitals on Singularity? - in Test Server Feedback [original thread]
This little issue is sooo easy to fix.. Just use the old style combat areas. and have one room that allows all types.
- by Lord Drokoth - at 2012.07.13 10:59:00
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16. Marauders :: Still Viable ??? - in Ships and Modules [original thread]
Crellion wrote: With a little practice a Vargur will kill and salvage in a fraction more of the time the Machariel takes to kill. If you are dual boxing with a Noctis alt its still wrong you should be dual boxing with 2 Marauders. PvP wise in ...
- by Lord Drokoth - at 2012.07.13 10:54:00
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17. Marauders :: Still Viable ??? - in Ships and Modules [original thread]
Macha + Noctis alt. Problem solved. As they are now, marauders are redundant.
- by Lord Drokoth - at 2012.07.13 07:54:00
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18. Seeding super capitals on Singularity? - in Test Server Feedback [original thread]
trying out regular caps has just become pointless.. Super blobs are everywhere... would be nice to have the old style FFAs if supers are gonna remain seeded.
- by Lord Drokoth - at 2012.07.08 22:46:00
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19. EVE Stats - Wallet grapher - in EVE Technology Lab [original thread]
iskflakes wrote: It has been suggested that I add an indication of daily/weekly/monthly profit for traders. Would anybody else find this useful? Thats a rather tidy example right there.. simple and effective... Ill assume the displayed gro...
- by Lord Drokoth - at 2012.07.06 22:04:00
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20. NaglFar - in Ships and Modules [original thread]
The only problem the Phoenix has is the range of both of its available weapon systems. Other than that it's a pretty good ship. I do agree the nag could do with a small boost, but I don't agree with removing its torpedoes. It's one of the bags "q...
- by Lord Drokoth - at 2012.07.04 07:16:00
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